Project ORCS: World Lighting

Rainy Night.

Rainy Night.

Rainy Night. Lightning

Rainy Night. Lightning

Leveraging Unreal Engine's flexibility, we integrated UltraDynamicSky into Project ORCS to enhance our User Generated Content. This solution provided the adaptability needed to align with our artistic vision, significantly improving the environmental aesthetics and functionality. The result? Deeply immersive, visually compelling scenes that push the boundaries of in-game lighting and weather systems.

https://playprojectorcs.com/

Credits:
Art Director: https://www.artstation.com/glennrane
Environment Art / Tech Art Lead: https://www.artstation.com/jjeverson
Material Artist: https://www.artstation.com/tinyworlds
Environment Artist: https://www.micaopenaflor.com

Concept Artist: https://www.artstation.com/rafazanchetin
Concept Artist: https://www.chelseakennedyart.com

Date
April 16, 2024