Project ORCS: Lighting Look Dev

Prototyping the look of the time of day and a dungeon.

Prototyping the look of the time of day and a dungeon.

In less than a month of joining the team, I took the lead on producing this promo video, completing it in just a few days during my onboarding period. Animations were crafted by Keith Sizemore, Jarred Everson was responsible for environment art.

Concept Art used to achieve video above.

Concept Art used to achieve video above.

Tavern lighting

Tavern lighting

Character editor Lighting

Validation tool used to help validate all assets ingame.

Overcast Lighting HDRI capture. Used for LookDevelopment.

Overcast Lighting HDRI capture. Used for LookDevelopment.

Painter & UE5 viewport syncronized.

Painter & UE5 viewport syncronized.

UDS - Improved clouds shading

Hair shader anisotropy tracking Sun and Moon

Hair shader anisotropy tracking Sun and Moon

During different stages of the project I did help out with 3D modeling, sculpting, VFX and Prop Animation.

During different stages of the project I did help out with 3D modeling, sculpting, VFX and Prop Animation.

Asset review setup

Asset review setup

Character portrait neutral lighting I had to setup. Shoutout to Gameplay Programmer Josh Gross

Character portrait neutral lighting I had to setup. Shoutout to Gameplay Programmer Josh Gross

When I joined the studio in Feb 2023 project was at this stage of development.

When I joined the studio in Feb 2023 project was at this stage of development.

On Project ORCS, I was allocated time to concentrate on the look development of the project. I'm deeply grateful to Jarred Everson and Glenn Rane for giving me full creative freedom and trusting me with the responsibility to manage all aspects of lighting, with the singular goal of enhancing the game's visuals.

This post contains a lot of raw captured footage related to lighting look dev work I was doing that doesnt quite fit into other 2 posts related to this project.

Credits:
Art Director: https://www.artstation.com/glennrane
Environment Art / Tech Art Lead: https://www.artstation.com/jjeverson
Material Artist: https://www.artstation.com/tinyworlds
Environment Artist: https://www.micaopenaflor.com

Concept Artist: https://www.artstation.com/rafazanchetin
Concept Artist: https://www.chelseakennedyart.com

Date
May 12, 2024